Hi, I'm Dimas — multidisciplinary designer
I blend product thinking, visual craft, and interactive play — from UI/UX and brand systems to 3D and educational games. I turn rough ideas into experiences people remember.
I'm a graduate of Informatics Education who turned a love of teaching and technology into a design practice. Across seven years I've shipped UI/UX flows, brand systems, 3D assets, and educational games — moving fluidly between research, pixels, and play.
I care about clarity: simpler layouts, sharper hierarchy, and interfaces that make sense the first time. When I'm not designing, I'm entering — and winning — national design competitions.
0
Years in design (incl. freelance)
0
Projects shipped
0
Awards & honors
0
Happy clients
0
Disciplines
DESIGN & CREATIVE
Brand identity, catalogs, posters & marketing visuals with a sharp editorial eye.
Research, wireframes, prototypes & polished interfaces for web and mobile.
Product & environment modelling in Blender and SketchUp, ready for render or game.
DEVELOPMENT & GROWTH
Responsive, accessible interfaces in JavaScript, Tailwind & PHP — backed by PostgreSQL databases in production.
Educational games built in Unity — mechanics, UI, and learning design combined. My longest-running craft.
SEO, social media & content design that connects brands with the right audience.
TOOLS I WORK WITH
Whether you need a product designed, a brand built, or an idea turned into a working build — I cover the whole journey, end to end.
From research and wireframes to polished, prototyped interfaces for web and mobile — designed to be intuitive the first time.
Logos, brand systems, catalogs, and marketing visuals with a sharp editorial eye that makes your business look its best.
Designs turned into responsive, reliable front-ends — JavaScript, Tailwind & PHP, backed by PostgreSQL when the data gets serious.
Interactive learning games built in Unity — blending game mechanics, UI design, and pedagogy into experiences students actually enjoy.
Building and maintaining internal web applications for one of Indonesia's largest domestic shipping lines. I handle front-end development backed by PostgreSQL databases — turning complex logistics and operational workflows into clean, reliable tools the team uses every day. On-site in Surabaya.
Two years owning visual design across Popoku's official website, product catalog, and brand touchpoints — running research-driven redesigns and producing launch-ready marketing assets that shaped how the brand shows up.
My longest-running practice — and where most of my 50+ projects come from. I design and build educational games in Unity, plus UI/UX, branding, and 3D work for clients across Indonesia. Started two years before my first full-time role and still going strong.

A bold matchday-ready site for a football club, with live schedules, gallery, and shop — built around team energy.
View on Dribbble ↗
A food-ordering app that helps local MSMEs streamline and optimize their delivery service.
View on Dribbble ↗
A clean print catalog introducing the company profile and product range of Popoku Indonesia.
View on Behance ↗Case studies, explorations, and shots updated regularly. Come say hi.
Explore the full gallery →Musabaqah Desain Aplikasi — MTQ · 2nd Place
KOMTL Competition · 1st Place
National IT contest · 2nd Place
Student Creativity Program — funded proposal
Intellectual property · No. EC00202385389
Tokopedia SEO · Digitalent IT Fundamentals
Dimas turned our messy old website into something clean and easy to use. He asked the right questions, delivered on time, and the new design genuinely brought us more enquiries.
He's that rare designer who can also build. We handed him a rough idea and got back both a polished interface and a working front-end — no hand-off headaches.
The educational game he built for us was a hit with the students — fun, clear, and genuinely helped them learn. Communication was smooth from start to finish.
↳ Placeholder quotes — swap in real names & words anytime.
08 — CONTACT
Open to full-time roles, freelance projects, and good conversations. Drop me a line and I'll get back to you fast.